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Papers with keyword gam:

Year Paper
Year Paper
2013 Ghisolfi, Érika; Simone Helena Tanoue Vizioli (2013). A Linguagem de Programação Aliada ao Desenho na Criação de Jogos Digitais como Instrumento de Arquitetura Patrimonial. SIGraDi 2013 [Proceedings of the 17th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Chile - Valparaíso 20 - 22 November 2013, pp. 564 - 568
2007 Lingyun Wang, John I. Messner, Robert Leicht (2007). Assessement of 4D modeling for schedule visualization in construction engineering education. 737
2007 Makanae, Koji (2007). Development of a 3D Highway Modeler using a Driving Game Interface. 7th International Conference on Construction Applications of Virtual Reality (CONVR 2007), Oct. 22-23, University Park, PA, 147-154.
2012 Carpena, Nicolás; Cataldi, Mariano; Muñiz, Gonzalo (2012). En busca de nuevas metodologías y herramientas aplicables a la educación. Repensando nuestro rol docente en las aulas. SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 633-635
2015 de Jong, Peter; Elise van Dooren; Alexandra den Heijer (2015). Explicit design for real estate education. 11th ERES EDUCATION SEMINAR - "Real estate education: Built environment schools vs business schools" - Delft (Netherlands) November 27th-28th 2015
2013 Wen M-C,Tsai M-H,Kang S-C,Chang Y-L (2013). Flood game: an alternative approach for disaster education. CONVR 2013
2009 Castriota, Leonardo Barci; Rezende (2009). Fotografia digital e imagens multi-perspectivas no estudo de sítios históricos. SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
2007 Mohd Fairuz Shiratuddin, Walid Thabet (2007). Information-rich virtual environment (VE) for design review. 439
2007 Kitchens, Kevin and Shiratuddin, Mohd Fairuz (2007). Interactive Home Design In A Virtual Environment. 7th International Conference on Construction Applications of Virtual Reality (CONVR 2007), Oct. 22-23, University Park, PA, 10-19.
2017 Chen, Yawei; Tom Daamen, Erwin Heurkens, Fred Hobma, Wouter Jan Verheul (2017). Interdisciplinary learning in real estate education: the case of the urban redevelopment game. 24th Annual European Real Estate Society Conference in Delft, Netherlands
2010 Ramírez, Camacho Ángela; Robayo Gómez Jenny; Sotaquirá Gutiérrez Ricardo (2010). Interfaz táctil que mejora la inmersión en un juego de simulación educativo. SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 434-437
2017 Cajias, Marcelo (2017). Is there room for another hedonic model? –The advantages of the GAMLSS approach in real estate research.. 24th Annual European Real Estate Society Conference in Delft, Netherlands
2010 Glumac, Brano; Blokhuis, Erik; Smeets, Jos (2010). MODELING STAKEHOLDER DECISION MAKING PROCESSES IN THE CONTEXT OF BROWNFIELD REDEVELOPMENT. 17th Annual European Real Estate Society Conference in Milan, Italy
2010 Cedeño, Montaña Ricardo (2010). Machinima Fictions: A Do - it - yourself Practice to Produce Animated Movies from Videogames. SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 153-156
2011 Bertuzzi, Juan; Zreik, Khaldoun (2011). Mixed Reality Games - Augmented Cultural Heritage. SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics] Argentina - Santa Fe 16-18 November 2011, pp. 304-307
2013 Ito H,Makanae K (2013). Occlusion method based on three-dimensional feature data for mobile augmented reality applications. CONVR 2013
2011 Glumac, Brano; Han, Qi, Smeets, Jos; Schaefer, Wim (2011). Optimal PPP Agreement for a Brownfield Redevelopment Project. 18th Annual European Real Estate Society Conference in Eindhoven, the Netherlands
2021 C Pütz, M Helmus (2021). Potential of gamification in BIM training using BPMN. Proceedings of the 38th International Conference of CIB W78, Luxembourg, 13-15 October, pp 625-637
2010 Gabrieli, Tommaso; Marcato, Gianluca (2010). REAL OPTIONS AND GAME THEORETICAL APPROACHES TO REAL ESTATE DEVELOPMENT PROJECTS: MULTIPLE EQUILIBRIA AND THE IMPLICATIONS OF DIFFERENT TIE-BREAKING RULES. 17th Annual European Real Estate Society Conference in Milan, Italy
2011 Gabrieli, Tommaso (2011). Real Options and Game Theory, an alternative method to the replicating portfolio approach. 18th Annual European Real Estate Society Conference in Eindhoven, the Netherlands
2017 Joao Patacas, Huda Dawood and Nashwan Dawood (2017). Reality Capture and Visualisation of 3D Oil & Gas Facility Data for Operations and Decommissioning. Lean and Computing in Construction Congress (LC3): Volume I Ð Proceedings of the Joint Conference on Computing in Construction (JC3), July 4-7, 2017, Heraklion, Greece, pp. 201-208
2009 Paraizo, Rodrigo Cury (2009). Representações do Lugar e do Território em Aplicativos de Patrimônio Virtual. SIGraDi 2009 - Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics, Sao Paulo, Brazil, November 16-18, 2009
2017 Yifan Gao, Vicente A. González and Tak Wing Yiu (2017). Serious Games vs. Traditional Tools in Construction Safety Training: A Review. Lean and Computing in Construction Congress (LC3): Volume I Ð Proceedings of the Joint Conference on Computing in Construction (JC3), July 4-7, 2017, Heraklion, Greece, pp. 653-660
2011 D Greenwood, S Lockley, O Jones, P Jones (2011). THE EFFICACY OF REALISTIC VIRTUAL ENVIRONMENTS IN CAPTURING USER EXPERIENCE OF BUILDINGS. Proceedings of the 28th International Conference of CIB W78, Sophia Antipolis, France, 26-28 October
2010 Bao, Helen Xiaohui; Wang, Mei (2010). THE IMPACTS OF THE 2008 OLYMPIC GAMES ON BEIJING'S URBAN STRUCTURE AND RESIDENTIAL PROPERTY MARKET. 17th Annual European Real Estate Society Conference in Milan, Italy
2013 Bernet, Juerg; Maarten Vermeulen (2013). The Green Arbitrage Pricing Game. 20th Annual European Real Estate Society Conference in Vienna, Austria
2013 Bienert, Sven (2013). The Green Behaviour: Experimental Economics and Sustainable Real Estate. 20th Annual European Real Estate Society Conference in Vienna, Austria
2017 Ruggiero Lovreglio, Vicente Gonzalez, Robert Amor, Michael Spearpoint, Jared Thomas, Margaret Trotter and Rafael Sacks (2017). The Need for Enhancing Earthquake Evacuee Safety by Using Virtual Reality Serious Games. Lean and Computing in Construction Congress (LC3): Volume I Ð Proceedings of the Joint Conference on Computing in Construction (JC3), July 4-7, 2017, Heraklion, Greece, pp. 381-389
2010 Dragana Nikolic, Sanghoon Lee, John I. Messner, Chimay Anumba (2010). The Virtual Construction Simulator: Evaluating an Educational Simulation Application for Teaching Construction Management Concepts. CIB W78 2010 - Applications of IT in the AEC Industry
2013 Addison A,O’Hare W-T,Kassem M,Dawood N (2013). The importance of engaging engineering and construction learners in virtual worlds and serious games. CONVR 2013
2017 De Jong, Peter; Yawei Chen, Louis Lousberg, John Heintz (2017). The management game as didactic approach for design teaching; on how students and staff evaluate design skills development. 24th Annual European Real Estate Society Conference in Delft, Netherlands
2007 Shiratuddin, Mohd Fairuz and Fletcher, Desmond (2007). Utilizing 3D Games Development Tool for Architectural Design in a Virtual Environment. 7th International Conference on Construction Applications of Virtual Reality (CONVR 2007), Oct. 22-23, University Park, PA, 20-27.
2013 Ayer S,Messner J,Anumba C (2013). ecoCampus: a new approach to sustainable design education. CONVR 2013
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