||The application of cloud computing in transport planning using interactive 3D VR simulation technology
||Ito Y,Soulier C,Pencreach Y,Hafferty B,Hafferty P
||The design and planning of urban and transport infrastructure has undergone a tremendous transformation over the past few years. Not only has the available software technology changed considerably, so have the requirements and demands of the various stakeholders. As the democratic process becomes even more open, coupled with the advent of 24/7 information and news, so the demands of the general public to have a greater say in the actions that have a direct effect on their lives have increased. Local and National Government planning professionals are under increasing pressure to not only justify what they plan to do in words and pictures, but also to show the proposed new developments in a medium that is far more easily understandable to the ordinary ‘man in the street’. In the recent past the only way to do this was by calling ‘town hall meetings’ and displaying large photographs, video clips or solid models. This paper describes a new and novel way to improve consensus building for contentious new infrastructure projects, by using Interactive 3D Visual Simulation computer models, delivered to the target stakeholder community via the Cloud.
|Year of publication:
||3D,Visualization,VR,Cloud Computing,Urban Planning,3D City Modeling
Ito Y,Soulier C,Pencreach Y,Hafferty B,Hafferty P (2013).
The application of cloud computing in transport planning using interactive 3D VR simulation technology. CONVR 2013,